Monday, November 8, 2010

October 2010 LSAT Scale Score Breakdown, Logic Games by Rule

I've just about finished analyzing the LSAT administered on October 9, 2010. 

For today, here's the logic games data. I've broken down the games by their rule type and overall classification so you can figure out why you excelled (or had trouble with) a particular rule combination. The number after the rule type indicates how many rules there were for that particular type, and they're ordered by density, not how they appeared on the LSAT.

As you can see, the general trend of sequencing rules dominating the games has continued, as well as the trend to make more traditional games more difficult by adding more meta-cognitive tasks.

For instance, game 2 is a fairly straightforward sequencing tree game with only tree and conditional rules.  However, three questions on this game involve higher-order thinking about the game, including the relatively rare "restate the rules and deductions you know about [actor]." 

On many old PrepTests, you'd be surprised to find three meta-cognitive tasks on an entire section, let alone within one game! LSAC is clearly beefing up its "simpler" games with more difficult tasks, perhaps to even out the overall difficulty of the section.

Look for the logical reasoning analysis later this week!

Game 1 - Six workers driving to a convention
Grouping (60%), Assignment (20%), General (20%)
  1. Conditional Together (2)
  2. Together (1)
  3. Fluid Slots (1)
  4. Min/Max (1)
Game 2 - Archaeologist ordering artifacts by age
Sequencing (80%), General (20%)
  1. Tree (2)
  2. Conditional (1)
  3. Finite (1)
  4. Free Agent (1)
Game 3 - Women's track team race ordering
Sequencing (44%), Grouping (44%), Assignment (12%)
  1. Slot (4)
  2. Conditional Separated (2)
  3. Conditional Together (1)
  4. Fixed (1) (Grouping)
  5. Fluid Slots (1) (Assignment)
Game 4 - Nurses conducting information sessions
Seqeuncing (86%), General (14%)
  1. Slot (3)
  2. Tree (2)
  3. Finite (1)
  4. Limited (1)